Streaming

Insights into our creative process for our current virtual streaming and broadcast projects
Thrasos Media vRoom

Thrasos Media vRoom

We've introduced a new feature called vRoom! To help solve the problems that are common with an external green room, we developed a simpler, more efficient delivery using a single-call-in green room feature. This allows a green room inside the actual streaming system...

Streaming Basics

Streaming Basics

So, you need to stream an event. When you're thinking about what you need from your streaming provider, there are a few key questions you should ask. We've put together a list with some details to help you choose the right one.Do they have MultiViews, and are they...

Webinars, Rooms and Budgets

Webinars, Rooms and Budgets

Many of us are working with tighter budgets these days. At Thrasos, we are always conscious with our clients' money and work to find the best and most cost-effective ways to get the job done. Webinars, Rooms and other already built platforms and programs are a great...

Motion Backgrounds

Motion Backgrounds

When you're featuring multiple presenters on-screen, sometimes you want to have a little motion and movement in the background for visual interest.  The sample here -- while maybe a bit more motion than you want, typically -- is an example of how you can punch up your...

Enhanced Broadcast Graphics

Enhanced Broadcast Graphics

We're seeing a lot of plain 2D graphics in videos. One way to immediately level-up your streaming or broadcast game is to introduce 3D graphics. The example here is from our more advanced graphics system -- just a sample of what that could look like. These graphics...

Streaming Features Demo 1

Streaming Features Demo 1

We put together a short video to demo the features discussed in our last few posts. Check it out, and stay tuned -- there are more demos on the way! https://player.vimeo.com/video/416492696

Virtualization and Backups

Virtualization and Backups

Streaming gear and most production gear have inherent points of failure. While we cannot mitigate every single type of failure in a system, we can engineer for most situations.  The main vulnerability for streaming is the internet connection at the studio for which...

CDNs, Portal, Platforms and Microsites….. OH, MY!

CDNs, Portal, Platforms and Microsites….. OH, MY!

CDNs, Portals, Platforms and Microsites are terms that are often tossed around interchangeably, so we want to define them and provide simple explanations. They are four different things! CDN, or Content Delivery Network, is the way that the content is moved around the...

Speaker-Ready Rooms

Speaker-Ready Rooms

Speaker-ready rooms, or "green rooms," are key to the online streaming process. In this virtual space, you can gather presenters, their handlers, producers and graphic operators to be ready for their time on air. Here they can watch the live stream with almost zero...

TEAM COMMUNICATION DURING DISTANCING

TEAM COMMUNICATION DURING DISTANCING

Communication among team members working on a live stream or live-to-tape event is absolutely make-or-break critical. In most cases, a single phone bridge doesn't cut it. To execute successfully, in addition to the primary production channel, the team needs the...

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