Communication among team members working on a live stream or live-to-tape event is absolutely make-or-break critical. In most cases, a single phone bridge doesn’t cut it. To execute successfully, in addition to the primary production channel, the team needs the ability to communicate simultaneously in smaller groups to relay specific information to keep things flowing correctly and to address any issues that arise with precision and speed. We have been using Unity Intercom for our events and demos and find it to be one of the best solutions out there. With Unity, we’re able to host and utilize it a bunch of difference ways at varying price points. It’s a really flexible tool. 

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